I'm diri. I build combat, UI and server systems for Roblox. 65+ commissions shipped, 1.2M+ Robux earned for clients, and code running in games with 58M+ visits.
Every hitbox, every tween,
every server call is deliberate.
Discord · diri425
I'm a Roblox Luau engineer obsessed with systems that feel exceptional. From high-speed combat games to complex RPG economies, my code is clean, modular and built to scale, shipped for solo clients and inside popular live games with real, active playerbases.
Live Roblox games I've written code for alongside their teams. 58M+ combined visits and counting.
Contributed scripting work to a popular live Roblox title, building and refining gameplay systems used by an active playerbase in production.
Worked with an established Roblox community, delivering scripted features and systems for their projects and live experiences.
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Every system is typed, modular and validated on the server, written so the next scripter on your team can pick it up without a rewrite.
Five steps from your first message to a system that's live in your game, with updates the whole way.
We discuss your vision, scope, deadline and edge cases. I ask the right questions so nothing gets missed.
I map out module structure, data flow, and RemoteEvent design before a single line of Luau is written.
Clean, commented, modular code. I send updates at milestones so you're always in the loop.
Edge-case testing, exploit attempts, performance profiling. Polished until it's bulletproof.
Full handoff with documentation. I stay reachable post-delivery for any questions or tweaks.
Ready to take your game to the next level? Send me a message on Discord. I respond fast, quote fairly, and deliver on time.